WASD to move, Space to jump, Shift/J/Right-Click to web-grapple, Eye-tracker or mouse to aim for Medusa
Made in a 2 week period at Carnegie Mellon's NHSGA program, where we were tasked with designing and building an original game. The game initially utilized a Tobii Eye Tracker to control Medusa's gaze, and the game still provides support for it if owned. Team: Producer/Programmer - Pranav Sukesh, Programmer/Level Designer - William Lyu, Sound Designer/Programmer - Darrien Lee, Artist - Brooks Ye, Artist - Jerry Shizeng.

2025-12-09