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Project Deimos

Project Deimos

First-Person Survival Horror/Purdue SIGGD/Purdue SIGGD · 50+ person team
Status
Coming Q3 2026 on Steam
Engine
Unity
Platform
PC · Windows
Team
Purdue SIGGD · 50+ person team
Role
Architecture, quests, player systems
Trailer
About

A first-person survival horror game, releasing on Steam in Q3 2026.

You play Caroline, an astro-biologist stranded on an alien world after a catastrophic crash. What you know about the planet's fauna is the thing keeping you alive: you forage what you need, learn what the local creatures do before they do it, and work out what your mission was actually for.

The environment is the main opposition. Exposure, scarcity, and the things already living there.

Development

A year-long project at Purdue SIGGD, a 50+ person multidisciplinary team, published under BIG GD. I worked on the architecture and several of the bigger systems, quests, the player, and the management layer holding it together. I am now the club's Programming Lead, overseeing the codebase and around twenty programmers. Full credits ship with the game.